![ftp freestyle dash 3 ftp freestyle dash 3](https://i.ytimg.com/vi/qRLEGXRRCnQ/maxresdefault.jpg)
- #FTP FREESTYLE DASH 3 HOW TO#
- #FTP FREESTYLE DASH 3 SKIN#
- #FTP FREESTYLE DASH 3 FULL#
- #FTP FREESTYLE DASH 3 CODE#
Therefore you can see that TeamFSD did put the project on Google Code, not original creator.
#FTP FREESTYLE DASH 3 CODE#
TeamFSD then put FSD 1.09 source on Google Code ( …um=25&start=15, Created on March 2nd, by Workerbe, which is JQE) FSD 1.09 was released in febuary. JQE took over the project, gathered some coders on irc and forums. Released v1.0 up to v1.09 with souce code bundled with files, annonced with l.09 that he dont have any more free time to work on project. Here's a bit of FSD history for those who could be interested :Īxc97c started the project as a lone coder, If you want to release it, why arent you doing it?Īnd why arent you contributing you code fix with us if you think you did better than us? TeamFSD is pretty easy to reach. Lol this could be splitted on multiple points, but just a direct message to him : Last time I fully tested every was pretty much working great, except that there was some trouble with the XBLA game list and there was some cpu issue when scrolling the game list, but were almost there.ĥ - here's my personnal take on jigga99's melodrama :
#FTP FREESTYLE DASH 3 FULL#
TeamFSD is alive and well, and FSD 2.0 exist, just have a look at svn log.Ģ - Life is sometime a bitch, i'm pretty much out of free time these, cause I do have a full time job, a wife, a dog and a house to take care of! When I have 1 or 2 hours free i do need to get some sun!Ĭan you imagine how much time it takes to keep up with every change that happen in the project, analyse, develop and post every change here? Even thought I do not post a lot these days and dont contribute a lot in the svn, I'm still in almost every design discussion and help other coders with whatever they are working on.ģ - I expected to take last weekend to work a lot on FSD but my main server hard drive crashed and lost a full tb of data, some of my personnal data and some of work related data, and need I need to catch on what i lost!Ĥ - Building a stable alpha version is taking a bit more job than I first expected but the wait will be worth it! And from the SVN log I guess you can clearly see that work is going on. Stay tuned for other technical documents. TeamFSD is working to provide as many options as possible to the skinner. xur file, it might look something like this:Īs you can see there are many many ways you can customize your scenes to work better for you. In the case you had 2 avatar scenes in one. SceneName will represent the name you gave your scene in XuiTool.
![ftp freestyle dash 3 ftp freestyle dash 3](https://i.ytimg.com/vi/-uGFtTG7qKw/maxresdefault.jpg)
To use this in skin.xml you need to create a block of text with the following syntax: Aside the default value, there is also a list of known-accepted values that each property can accept.įor example, the PLAYERINDEX property can be set to 1-4 representing the avatar for signed in user 1, 2, 3 or 4 and any other number that will create a random avatar. These values will are illustrated in the skinning how-to. ScnAvatarRenderer has different Configurable Properties:Įach property has a preprogrammed default value associated with it.
#FTP FREESTYLE DASH 3 HOW TO#
I then set the ClassOverride Property to ScnAvatarRenderer to let the scene know how to act.
#FTP FREESTYLE DASH 3 SKIN#
I created an XuiScene in my skin at the size and with the properties my skin requires. (Creating a skin.xml is outlined in an alternate how-to document).ĭisclaimer- We are not here to teach you "how" to skin so the next section requires some knowledge and reading into technical documents.įirst, the best way to understand this is going to be by example. The skin.xml file is the your skin settings file and contains all the data necessary to get your skin to react the way you intend. With this, we created an object called the ConfigurableScene, an extension into the code.Ĭurrently, every skin will require a skin.xml file placed in the base directory.
![ftp freestyle dash 3 ftp freestyle dash 3](https://codefresh.io/docs/images/kubernetes-helm/promotion/board.png)
However, somethings just are not possible in XuiTool and require the internal code to be modified to achieve additional properties. XUITool provides a wide array of tools and properties to modify your skin and achieve the exact look you want. A configurable scene is a special scene that TeamFSD created to expand capabilities to an individual skinning for Freestyle Dash.